article thumbnail

Prevailing Wisdom

Mucker Lab

1996 – “It’s impossible to get to build a billion dollar company selling widgets at $15 and taking $1 commission one at a time”. 2005 – “Sales cycle is too long for software companies selling to government and educational sector”. 1994 – “Consumers are fickle and unpredictable. Everything). 2008 – “RIP, Good Times”.

Widget 76
article thumbnail

Prevailing Wisdom

Mucker Lab

1996 – “It’s impossible to get to build a billion dollar company selling widgets at $15 and taking $1 commission one at a time”. 2005 – “Sales cycle is too long for software companies selling to government and educational sector”. 1994 – “Consumers are fickle and unpredictable. Everything). 2008 – “RIP, Good Times”.

Widget 60
article thumbnail

Revenue Development

K9 Ventures

In 1996, when I started my first company, SneakerLabs, Inc., So the departments either didn’t have the capacity to pay or it would be an endless sales-cycle, where we would spend lots of time on the sales, but it still wouldn’t close. we began by building chat servers. Same thing, just different, trendy nomenclature.

Revenue 72