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Lessons Learned: Combining agile development with customer development

Startup Lessons Learned

XP and Scrum don’t have much to say - they punt. If you look at the origins of most agile systems, including Scrum and XP , they come out of experiences in big companies. Both Scrum and XP had a role which you could happily call by the modern title "Product Manager". Embedded in that assumption is why startups fail.

Agile 111
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Lessons Learned: The lean startup

Startup Lessons Learned

I would add -- think of your development and running your business like a PM/Developer uses Agile or Scrum in software development. The wise entrepreneur will take this advice seriously in order to distill his ideas down to their essence. No more, no less. September 15, 2008 9:19 PM James said. April 27, 2009 8:59 AM Anonymoussaid.

Lean 168
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Lessons Learned: The product manager's lament

Startup Lessons Learned

Eventually, I hope to get them on a full agile diet, with TDD, scrums, sprints, pair programming, and more. (Eventually, they may abolish specs altogether) Theres much more this team can do to eliminate waste in the way that they work and thereby iterate faster. Take a look and let me know what you think.

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Lessons Learned: A new version of the Joel Test (draft)

Startup Lessons Learned

There are several ways to make progress evident - the Scrum team model is my current favorite. If you have a true cross-functional team, empowered (a la Scrum) to do whatever it takes to succeed its likely they will converge on the result quickly. When its receding, we rescope. Do you have a spec?

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Lessons Learned: ScienceDaily: Corporate culture is most important.

Startup Lessons Learned

At IMVU , we called this person a Producer (revealing our games background); in Scrum , they are called the Product Owner. I believe its important that product teams be cross-functional, no matter what other job function the product champion does. Take a look and let me know what you think.

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Embrace technical debt

Startup Lessons Learned

Darn good - I have struggled in relevant conversations with our in house move to scrum/agile. " And, as I tried to outline in the article, process improvements that reduce overall batch size might be a better choice. July 30, 2009 1:29 PM jkorotney said. Things like "where is the design time?"

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The four kinds of work, and how to get them done: part three

Startup Lessons Learned

The advantages of cross-functional teams are well documented, and for a thorough treatment I recommend the theory in the second half of Agile Software Development with Scrum. Scrum recommends 30 days; I have worked in one or two-week cycles up to about three months. At IMVU, we found 60 days was just about right.