Remove Continuous Deployment Remove Customer Remove Early Stage Remove Engineer
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Lessons Learned: Validated learning about customers

Startup Lessons Learned

Lessons Learned by Eric Ries Tuesday, April 14, 2009 Validated learning about customers Would you rather have $30,000 or $1 million in revenues for your startup? In an early-stage startup especially, revenue is not an important goal in and of itself. This is an incredible skill, one that most engineers overlook.

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How to listen to customers, and not just the loud people

Startup Lessons Learned

Lessons Learned by Eric Ries Sunday, September 14, 2008 How to listen to customers, and not just the loud people Frequency is more important than talking to the "right" customers, especially early on. Youll know when the person youre talking to is not a potential customer - they just wont understand what youre saying.

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Building a new startup hub

Startup Lessons Learned

The companies I spoke to all agreed that the community there was extremely supportive, especially in the critical ulta-early-stage. Then, create an encouraging environment for early-stage companies. Provide early seed capital, and be the ones to make those introductions. And do your customer development.

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Lessons Learned: The four kinds of work, and how to get them done.

Startup Lessons Learned

Lessons Learned by Eric Ries Monday, November 17, 2008 The four kinds of work, and how to get them done: part one Ive written before about some of the advantages startups have when they are very small, like the benefits of having a pathetically small number of customers. Talking to potential customers and competitors customers.

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Techstars brings The Lean Startup to Boulder

Startup Lessons Learned

A discounted price is available for early stage entrepreneurs and students. Building on this, I’ve recently become fascinated with the notion of continuous deployment , a concept that has been popularized by Eric Ries and others. Case Study: Continuous deployment makes releases n. Read the rest.

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Revisiting the Software Design Manifesto (and what's changed since.

Startup Lessons Learned

I thought a good place to start was with the origins of the idea that "software design" should be considered a discipline in its own right, on par with computer science, software engineering, and computer programming. Great engineers see it and smile. And Delight is a similar feeling, but for a different constituency: the end-user.

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It's a startup, not a spreadsheet

Startup Lessons Learned

I think this idea is particularly appealing to those of us from an engineering background. That’s because the model is based on assumptions about customers that are totally unproven. In other words, we want to use the spreadsheet to quantify our progress using the most important unit: validated learning about customers.