“Coming for the Content, Staying for the Community” Started With Video Games (Or Maybe Religion?) But Will Define Media This Decade
Hunter Walker
OCTOBER 25, 2020
Although to be fair, (i) Second Life is still around and profitable and (ii) many of the design choices we made were quite influential on later products. For example, Lenny Rachitsky writes a newsletter devoted to technology and product development. Lean Luxe (business of commerce and brands) has a newsletter and Slack group.
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