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Lessons Learned: Combining agile development with customer development

Startup Lessons Learned

XP and Scrum don’t have much to say - they punt. Its by far the hardest part of the puzzle of shipping successful products and both recommend that you get a customer in the room and ask them to clarify what they want as you go. Labels: customer development , product development 8comments: Sarah Milstein said.

Agile 111
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Lessons Learned: The product manager's lament

Startup Lessons Learned

These specs are handed to a designer, who builds layouts and mockups of all the salient points. Then the designs are handed to a team of programmers with various specialties. The programmers keep asking for more say in the designs and direction that they work on. First, he writes it nice and clear.

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Lessons Learned: The lean startup

Startup Lessons Learned

The application of agile development methodologies which dramatically reduce waste and unlock creativity in product development. See Customer Development Engineering for my first stab at articulating the theory involved) Ferocious customer-centric rapid iteration, as exemplified by the Customer Development process.

Lean 168
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Lessons Learned: A new version of the Joel Test (draft)

Startup Lessons Learned

I am convinced one of Joel Spolskys lasting contributions to the field of managing software teams will turn out to be the Joel Test , a checklist of 12 essential practices that you could use to rate the effectiveness of a software product development team. He wrote it in 2000, and as far as I know has never updated it.

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Embrace technical debt

Startup Lessons Learned

Like a financial debt, the technical debt incurs interest payments, which come in the form of the extra effort that we have to do in future development because of the quick and dirty design choice. Startups especially can benefit by using technical debt to experiment, invest in process, and increase their product development leverage.

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The four kinds of work, and how to get them done: part three

Startup Lessons Learned

Lets start with the most important thing you can do to help product teams succeed: make them cross-functional. To begin with, see if you can get designers, programmers, and QA on the same team together. Scrum recommends 30 days; I have worked in one or two-week cycles up to about three months. April 23, 2010 in San Francisco.

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Lessons Learned: Built to learn

Startup Lessons Learned

So instead of having sales, marketing, and business development, we have a problem team implementing customer development. And instead of design, engineering, QA, and operations we have a solution team implementing a startup-centric version of agile development. link] April 11, 2009 10:24 PM Daniel Prager said.