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Esports and Money in 2020

VC Cafe

Source: Newzoo Global Esports Market report. A few facts about Esports revenue according to Newzoo : Global esports revenues will grow to $1.1 million in 2019. They own the IP. There were approximately 443 million Esports viewers in 2019, and that’s expected to surge to roughly 646 million viewers by 2023.

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2022 predictions for AR/VR, Metaverse tech and gaming

VC Cafe

It’s enough to look at the predictions from 2019 (that didn’t see Covid coming…) to understand how big trends can missed due to an unpredictable sequence of events. Jon Vlassopulos, VP, Global Head of Music, Roblox. Another interesting report on Gen-Z trends is Dazed Media’s 2031 Future World report.

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Looking Back On Tech, Startups, And VC In 2018

Haystack

Technology is, like water, flowing and seeping into nearly every sector and eventually into most of the global economy. More and more angels will be minted as the 2019 IPO class emerges. 4/ Global Trade Wars Are For Real. companies, more sensitivity around technology IP and security. 6/ Venture Capital In Expansion Phase.

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Consider Emerging Markets for Your Global Expansion

Transformify

Globalization is the most significant challenge facing multinational firms today, especially in the emerging markets of Russia, Brazil, China, and Mexico. However, global businesses evaluate a variety of considerations before expanding their operations into a new market. Emerging Markets As The Pocket Full Of Potential. on average.

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Technology, Innovation, and Great Power Competition – Class 8 – Cyber

Steve Blank

led liberal international order and replace it with its own neo-totalitarian model where China emerges as the dominant regional and global power. IP & Protected Personal Information Theft. China’s goal is to challenge and overturn the U.S.-led Required readings. Case Study for Class. Competition in Cyber Space. Why or why not?

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When Security Can Become Your Business Differentiator, Everybody Wins

YoungUpstarts

If their intellectual IP is stolen or if they are discovered to have been a launching pad for attacks against a larger business partner, it can mean going out of business. Even with a firewall and anti-virus program, these business are the most vulnerable to cyber attackers.

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Gaming is Eating the World

VC Cafe

Newzoo estimates the global games market revenue at approximately $150 Billion in 2019, across all platforms, devices etc. According to Statista, the Music industry generated around $56 Billion in revenue in 2019, and movies generated record of $42.5 Billion in 2019. 2019 Global Games Market – Newzoo.

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