The impact of Covid-19 on Livestreaming adoption
VC Cafe
APRIL 17, 2020
But as A16Z points out in the “ The rise of lifestyle streamers “, a new audience has emerged, hungry for non-gaming content. Social – when Epic Games acquired HouseParty, the ‘face to face’ social network, it had yet to find its moment. Livestreaming is increasingly key to work and play.
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