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The End Of “Build It Yourself” Software

YoungUpstarts

The companies that ‘rent’ these products on a SaaS basis enjoy the highest standard in software without the costs, risks and tech quandaries of in-house development. This Levittown model is the future of payments software. The build-it-yourself era of payment software development is coming to a close and for good reason. “We

Software 248
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The Boundaryless Era: the Time for Distributed Teams

ReadWriteStart

These are highly-skilled people that make up critical parts of your software development teams. Up until just a few years ago, sufficient bandwidth for real-time video only existed in the most developed countries. Reason One: Widely Distributed Broadband. Reason Three: The Democratization of Education.

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SuperMac War Story 10: The Video Spigot « Steve Blank

Steve Blank

Present at the Creation It was early 1991 and Apple’s software development team was hard at work on QuickTime , the first multimedia framework for a computer. Since we had gotten out of the software business when we came out of Chapter 11 , and our sales channel didn’t know what to do with software, we licensed ReelTime to Adobe.

Video 180
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Lessons from a year’s worth of hiring data

blog.alinelerner.com

When a company gets to be a certain size, hiring managers don’t have the bandwidth to look over every resume and treat every applicant like a unique and beautiful snowflake. As a result, the people doing initial resume filtering are not engineers. Engineers are expensive and have better things to do than read resumes all day.