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Lessons Learned: Combining agile development with customer development

Startup Lessons Learned

XP and Scrum don’t have much to say - they punt. Its by far the hardest part of the puzzle of shipping successful products and both recommend that you get a customer in the room and ask them to clarify what they want as you go. Labels: customer development , product development 8comments: Sarah Milstein said.

Agile 111
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Lessons Learned: The lean startup

Startup Lessons Learned

The application of agile development methodologies which dramatically reduce waste and unlock creativity in product development. See Customer Development Engineering for my first stab at articulating the theory involved) Ferocious customer-centric rapid iteration, as exemplified by the Customer Development process.

Lean 168
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Lessons Learned: A new version of the Joel Test (draft)

Startup Lessons Learned

I am convinced one of Joel Spolskys lasting contributions to the field of managing software teams will turn out to be the Joel Test , a checklist of 12 essential practices that you could use to rate the effectiveness of a software product development team. He wrote it in 2000, and as far as I know has never updated it.

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Lessons Learned: The product manager's lament

Startup Lessons Learned

For some reason, though, despite the increased buy-in, the final product often doesnt look anything like the original spec. The VP Engineering spends all of his time trying to make sure the programmers understand and implement the spec. Labels: product development 8comments: Vincent van Wylick said. Nice write-up.

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Embrace technical debt

Startup Lessons Learned

The human tendency to moralize about debt affects engineers, too. Startups especially can benefit by using technical debt to experiment, invest in process, and increase their product development leverage. The biggest source of waste in new product development is building something that nobody wants.

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Lessons Learned: ScienceDaily: Corporate culture is most important.

Startup Lessons Learned

I believe its important that product teams be cross-functional, no matter what other job function the product champion does. At IMVU , we called this person a Producer (revealing our games background); in Scrum , they are called the Product Owner. about what their function needs to do to fully support the product.

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Social, Agile, and Transformation: Strategic Agile Thinking: Balancing Value, Innovation and Research

ctotodevelopers.blogspot.com

The implementation and architecture can also suffer if the team under or over invests engineering time, implementation of standards, or testing discipline in the wrong areas. Left on its own, product owners and development teams just may make debatable and sometimes questionable decisions on priorities or implementation strategy.

Agile 40