article thumbnail

The Principles of Product Development Flow

Startup Lessons Learned

Lessons Learned by Eric Ries Monday, July 13, 2009 The Principles of Product Development Flow If youve ever wondered why agile or lean development techniques work, The Principles of Product Development Flow: Second Generation Lean Product Development by Donald G. Reinertsen is the book for you.

article thumbnail

Where Does Your Software Company Go From Here?

ReadWriteStart

Creating a well-designed product that’s a hit with users takes a lot of hard work, not to mention a little strategy and luck. In Japan, a large segment of companies has been in business for more than 100 years. The creation of a hit software is an impressive feat — especially because 21.5% Prioritize Longevity Above Growth.

Software 171
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Why The Government is Isn’t a Bigger Version of a Startup

Steve Blank

Today, every government agency, service branch, and combatant command is adopting innovation activities (hackathons, design thinking classes, innovation workshops, et al.) At times this means startups operate at speeds so fast they appear to be a blur to government agencies. The table below summarizes a few of the salient differences.

article thumbnail

Lessons Learned: Product development leverage

Startup Lessons Learned

Lessons Learned by Eric Ries Sunday, April 26, 2009 Product development leverage Leverage has once again become a dirty word in the world of finance, and rightly so. But I want to talk about a different kind of leverage, the kind that you can get in product development. Its a key lean startup concept.

article thumbnail

Thoughts on scientific product development

Startup Lessons Learned

Lessons Learned by Eric Ries Monday, September 22, 2008 Thoughts on scientific product development I enjoyed reading a post today from Laserlike (Mike Speiser), on Scientific product development. I agree with the less is more product development approach, but for a different reason. Now that is fun.

article thumbnail

Massacre at IBM

Steve Blank

consisted of product manager, hardware-engineering manager, software-engineering manager, applications analyst, and software designer. We followed that with an hour-long design review, including disclosure of product limitations. In December and January we met with ten customers in Korea, Japan, and China.

San Jose 256
article thumbnail

Revisiting the Software Design Manifesto (and what's changed since.

Startup Lessons Learned

Lessons Learned by Eric Ries Saturday, August 8, 2009 Revisiting the Software Design Manifesto (and whats changed since then) My recent article on technical debt and its positive uses generated a fair bit of controversy. The argument itself got me thinking a lot about design and its role in building products.