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Tesla and Adobe: Why Continuous Deployment May Mean Continuous Customer Disappointment

Steve Blank

For the last 75 years products (both durable goods and software) were built via Waterfall development. In the last few years Agile and “Continuous Deployment” has replaced Waterfall and transformed how companies big and small build products. The Old Days – Waterfall Product Development.

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Lessons Learned: Combining agile development with customer development

Startup Lessons Learned

Lessons Learned by Eric Ries Monday, March 16, 2009 Combining agile development with customer development Today I read an excellent blog post that I just had to share. In most agile development systems, there is a notion of the "product backlog" a prioritized list of what software is most valuable to be developed next.

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The Entrepreneur's Guide to Customer Development

Startup Lessons Learned

I believe it is the best introduction to Customer Development you can buy. As all of you know, Steve Blank is the progenitor of Customer Development and author of The Four Steps to the Epiphany. I have personally sold many copies of his book, and continue to recommend it as one of the most important books a startup founder can read.

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Hands-on Lessons for Advanced Topics in Entrepreneurship

Startup Lessons Learned

Jonathan Irwin will lead a workshop on advanced interview skills , including the different kinds of customer interviews, how to develop questions, and how to apply the answers to an actual decision around a product. Thus we reduce the risk of deployments. How do you address that? Needless to say, this is a slow and complex process.

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Fear is the mind-killer

Startup Lessons Learned

I spent some time with his company before the conference and discussed ways to get started with continuous deployment , including my experience introducing it at IMVU. Moreover, approaching the problem from the direction that I had intuitively is a recipe for never reaching a point where continuous deployment is feasible.

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Top 120 Startup Posts for 2010

SoCal CTO

First Principles. Steve Blank , January 25, 2010 10 Tips for Adding Game Mechanics to a Non-Gaming Service - ReadWriteStart , September 21, 2010 Startups & VCs: Learn How to Design, Market, & Eat Your Own. -

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Lean Startup at Scale

Startup Lessons Learned

We work in prototypically four-week iterations, with quality engineers and software developers working in close collaboration. During this period, the Palantir Gotham team grew from five developers to around 35. Next Tuesday, October 22 at 10a PT, we’ll take a look at this advanced entrepreneurship question. It wasn’t always this way.

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